Elden ring gameplay trailer12/12/2022 #Elden ring gameplay trailer series#Rather than the slow-paced combat that the “Dark Souls” series is known for, “Elden Ring” shows off a faster-paced system that heavily emphasizes magic. In terms of combat, “Elden Ring” seems to incorporate elements of both “Sekiro” and “Dark Souls”. Although the new, open map design is a welcome change of pace, I hope we get a tall world map as well as a wide one. Elevators, imposing towers, and cliff sides provide some of the most memorable sections of previous FromSoftware games. With all the new additions to FromSoftware’s world design, one thing I hope they remember to keep is vertical exploration. While “Dark Souls” and “Sekiro” had densely packed areas that were relatively easy to navigate and backtrack, “Elden Ring” has wide open spaces and rideable animals for travel. This apparent new design philosophy seems to impact two gameplay elements that FromSoftware’s games are known for: exploration and traversal. While the worlds of “Bloodborne” and “Sekiro” felt very reminiscent of the classic, brutal NES (Nintendo Entertainment System) action games-wasting little space and quickly establishing atmosphere-”Elden Ring” looks more like recent open-world games like “The Witcher 3” and “Breath of the Wild”. After a short story trailer and some leaked gameplay, fans are finally getting a taste of the game by means of a twenty-minute-long gameplay demo.Īt a glance, this seems like the first FromSoftware game to truly embrace modern game design. The player can also obtain this later in the game.Since the announcement of “Elden Ring” at E3 (Electronic Entertainment Expo) 2019, “Dark Souls” and FromSoftware fans have eagerly been awaiting information on the game.
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